24 January 2015

New Shoregate just became a tad more - unsafe

As if zombies aren't enough, now the notorious air kraken have chosen New Shoregate as their residence too!

Of course I started my faithful Steampunk Monoplane at once to fight the threat:

Aaargh! Air-kraken at my six!

After intense fighting I was able to defeat these critters though - the sky over New Shoregate were safe again. Well, temporary at least - they have a terribly high reproduction rate!

A successful air-kraken hunter returns.

According to my experience, air kraken are extremely dangerous opponents. They are fast and quite persistant. They more than once tried to drag my aeroplane to the ground, so beware and watch the sky! Luckily they are vulnerable to physical bullets. If you can kill a zombie with your gun, then you have a chance against an air kraken too.

Happy hunting!

Here is your ticket to New Shoregate. Expect zombies, air-kraken and crazy flying drows.

21 January 2015

SL Sci-Fi Convention - February 20 - March 1

Time flies! The Sci-Fi conventon 2015 is starting in less than one Month already! Somehow it feels like yesterday that I put up my exhibition at the last one! I am happy to be on board for this year's convention too - yay!

And it was a damn good convention indeed! There was a lot to see from all kinds of sci-fi sub-genres and I had good chats with the people visiting my parcel and while exploring.

As you can see on the official poster above the theme this year is holiday- and leisure-related. Both activities I can highly approve!

For further information, please visit the Convention Homepage, or pay the inworld Convention Office a visit - whatever you do: have a fun space-holiday!

15 January 2015

Madness, Mystery and Decay - New Shoregate's Backstory

Early on when developing New Shoregate, we agreed on certain core-aspects the new sim should represent. There wasn't actually much time we spent on debating these points, they just fit together simply. One thing was that we wanted a Steampunk sim, then it was supposed to become more dark and "gothic" than its predecessor, of course we wanted zombies too, and a certain amount of weirdness. Well, I think we got that pretty fine!

The backstory did also happen like by itself. There had to be a cause for the zombie invasion after all, and what fits better to Steampunk than good ol' H.P. Lovecraft? To write a first version down wasn't much a stretch then. Like the city itself the story was already there - it just needed to be put on "paper". It is quite possible that the Backstory gets extended or - in details - changed in future, where necessary - you can see this as the first version of the story of New Shoregate:

"New Shoregate was once a prospering seaport at England's coast, until that stormy and unholy night of the 17th November 1898. It was the night when the Airship HMS Arkham crash-landed near the lighthouse when returning from its expedition to the South-Pole.

The citizens of New Shoregate were curiously awaiting the return of the ship: Before departing to New Shoregate, the leader of the expedition telegraphed to have uncovered mysterious artifacts from an ancient civilization, which „represent a revolution in archeology and paleontology and will put the evolution of man in a completely new context“.
But neither the crew of the Arkham, nor the citizens of New Shoregate ever got the chance to celebrate the return of the expedition. Witnesses later reported the wind that night howled like a furious beast and dragged the vessel to the ground like by a giant invisible claw.
No-one of the locals, who hurried to the wreck to rescue the crew, ever in their lives talked about the things they found and what exactly happened there, but soon the flames of a large fire at the site of the crash-landing were visible from everywhere in the city. The reasons for this fire could never been found out and many of the rescuer died in the months after that cursed night.
People soon began to speculate that the fire was perhaps laid by the rescuer themselves to destroy what they found at the crash-site.

Since then things were never the same again in New Shoregate. Soon strangers came to the city and showed a peculiar interest into the HMS Arkham's mission and the events leading to her wreckage. There were rumors of unholy rituals near the crash site and at the local cemetery. Some kind of disease, so the locals said, started to spread, slowly corrupting everything getting contact with it. People started to suffer from mysterious symptoms and were haunted by unspeakable nightmares. Sometimes so horrifying that, upon waking up, they were so desperate that they committed suicide.

The following year became known as the 'Black Year' in the city's history. After the darkness of the winter-months, spring didn't bring light nor relief: The sun stayed a weak and pale under thick clouds, covering the city in a strange, alien twilight. Even the stars seemed to have come under some corrupting influence, as if they started shifting their positions, forming new unknown constellations
More and more people died from the disease. Soon the cemetery became too small for all the dead and the city council ordered that a mass grave should be dug instead. But the nearby swamp began to grow unnaturally fast, devouring the fair grounds and flooding the fresh burial site, bringing the dead back to the surface.

An exodus began: Many citizens left the city with the freight-ships which visited regularly and New Shoregate became more and more a ghost-town. The people who stayed barely dared to leave their houses anymore, because of the weird, unnatural noises from the swamp which could be heard all night long.
The city council sent out an expedition there to investigate the source of these noises, which returned with appalling stories of the things they have seen – or believed to have seen: corpses floating in the swamp, somehow still moving their decayed limbs and trying to free themselves from the mud. Some even said that the dead crouched towards them.

Last reports of survivors date from summer 1899. Since then, contact to New Shoregate has completely ceased. The Miskatonic University – while highly interested in the whereabouts of any survivors and of course the HMS Arkham and its cargo – strongly warns everyone visiting New Shoregate to expect the unexpected."

I think you should take this warning seriously - but visit the New Shoregate anyway!

29 December 2014

Yay! New Shoregate is close to Completion!

One could argue of course, that a Sim is never really, really, fully finished, but I am happy to say New Shoregate is in a very showable state already! :-)
Regular readers may have noticed that when it gets quiet here *taps the blog and sees some dustclouds rising*, then I'm quite busy with other projects. Well, obviously the other project was New Shoregate!

The massive Shoregate-Tower dominating the city.

It was such a fun to build there - and still is! Cyhtleen and I are a very good team and also the input from our friends was extremely helpful to create a believable, breathing (btw. do zombies breathe?) and very atmospheric city.

At the Harbour,

A big part of the atmosphere comes from the right choice of buildings, colours and the right layout. To achieve this I was looking intensely at prefabs to use at New Shoregate, but I soon realized that if I wanted to have things look right and have a decend land impact (its "just" a Homestead-Sim after all!), I had to make them by myself. Which I did.
I will gradually put the items I created (and will create) on sale: houses, airship docking tower, diverse building compoments - and perhaps even our tram system.

The Tram is elevated, so you can run away from Zombies better!

The Prometheus and the Airpirate-Zeppelin docking at the Shoregate-Tower.

The Northern Bridge.

Speaking of sale: I moved my mainstore from Lionheart to New Shoregate. It is simply a much better display opportunity. Basically the whole sim is a Drow Science showroom! Especialy the new structures and my big airships will benefit a lot from the move. They can't really been exhibited at a rental sim.

The new Drow-Science Mainstore.

The new Drow Science Mainstore is located on the main street leading north from the harbor. Just follow the rails for the Tram and you can't miss it! It also has a Sunshine-Technology-section (the store my partner Emma owns).

Yay! So many nice things to buy!

The creator and her creations.

The Morlock's Revenge Pub. Soon on sale too!

The Cemetery: who knows the first incarnation of Shoregate surely knows how much I like the beauty of decay.

Anyway. I wish you a lot of fun on New Shoregate! We will gradually add more things to it, most prominently a adventure-game/gift hunt based on a Lovecraftian story. Stay tuned for more news!

Your Ticket to New Shoregate

21 November 2014

More Rumours!

Rumours go that Shoregate is getting closer to its completion. They also speak of a mysterious expedition by the crew the steam-zeppelin HMS Arkham, to the south pole where they found strange artifacts - and perhaps more than they ever wanted to find...

On its return to Shoregate, the ship crash-landed in a heavy storm just as it reached the city's outskirts. Since that night strange things happened, so they say: A mysterious cult appeared and did their bizarre rituals in the obscurity of the swamp north of the city. Madness and decay did spread all over the island. The dead began to walk on earth, weird creatures, which can't be from this earth appeared and hunted the inhabitants...

Sounds like something you'll have to see? Feel free to have a wander around. I can honestly say it looks already pretty great - still work in progress though!

16 November 2014

Time for more unclear pictures!

Like this one: It clearly shows... not much. A cemetery for sure - not too difficult to recognize. So yes: New Shoregate will have a cemetery - a dark one! With dead people in it! And perhaps walking around too. So much I can say already!

Next time I will have something more telling, I promise!

9 November 2014

I heard a Rumour...

...about the return of a certain sim. Shoregate was its name, if I remember correct. Well, a return of sorts actually: Rumour goes that this time the sim will be focused on 19th century gothic horror, combined with steampunk-elements. Oh and of course zombies. Lots of zombies! And Lovecraft! And other things! Quite a wild rumour, isn't it?

I heard a rumour...

More rumours coming soon!