29 August 2013

Coming Soon: BDSM Mesh Mittens!

Render test of the Mittens in Blender


In the recent days I was busy with designing the new mesh mittens for Mistress Emma's (yes, we switched once again!) store Sunshine Technology. They will replace the current prim ones - and I'm very proud on how they came out.
Its always harder to create curved shapes in contrast to straight lines and square edges. So I am happy they look nicely organic and convincing.


A first fitting test on the beta grid.


The shots show them untextured, just tinted. The finished version will of course have all the texture and colour options and the RLV-functionality of their predecessors, if not more :-)

Its really nice to see how an idea originally just meant for our private plays (especially with me in the sub-role) turned into a quite popular product! The release date of the new version should be very soon!

26 August 2013

Oktoberfest is coming closer!

Yes, thats what they were made for ;-)

Well, actually this is my dress for last nights "national/regional stereotypes" dance at Z&A. Interesting what people came up with - and very funny. Take a look!

A special Thanks to Vila, Eve and Antony for always throwing a great party :-)

22 August 2013

Mesh Update: Steampunk Orrery

I am proud to announce the release of another mesh-rework/refurbish/overhaul/director's cut:

The Steampunk Orrery





Its amazing how much you can put into as little as 5 prims - a whole solar system! Well kind of ;-)

As with the Gramophone, I also made differently coloured and textured variants - compatible to various shades of steampunk:


Floral Brass






Gold






Ebony







Wood






Red and Gold







All Orreries are available on the Marketplace, or at my Inworld store :-)



16 August 2013

100% Radiation-Proof - The Post-Apocalyptic Gramophone!

I like wandering through the Fallout-inspired Wastelands lots (note to myself: make a photo series about them!). Even though I'm not really participating in the RP there, its just a pure joy to discover all the funny weirdness people put together there. As anarchic it looks, as friendly it is and I hope the Wastelanders will enjoy this little gadget I made in dedication of the genre of post-apocalyptic RP ;-)


The Wastelands Gramophone!


Apart from its unique run-down look with custom-made textures it offers the same features as its shiny steampunky relatives with radio-tuner, access levels and animations.

You can get it at the usual dealers :-)

Drow Science @SL Marketplace

Drow Science @Lionheart Nala



Achtung Zeppelin!

A good friend once compared me with an assembly line. Well I wouldn't got that far, but I'm surely prolific - here is something new again ;-)


I know this will disappoint you, but the last line is not negotiable :p


This cute little thing is actually a sideproject while working on a bigger version. Its nevertheless a fun idea to decorate your home with it - no matter if its sitting on a shelf or flying slow circles above your head ;-)



On patrol at the Drow Science Store.

Check it out!




15 August 2013

Gramophone-Update: More Variants Released!

During the process of defining the appearance of the Gramophone I found that quite a few variants besides the standard Brass-version look actually too good to hide them in my inventory. Here is the current selection - oh and there may be some more planned :-)



Dark elegance: Gothic Silver.


A bit more vivid: Red and Gold.


In case the Brass-version is too bright for your taste - the Dark-variant!


The Gold-Variant comes with classy and visually very interesting gold-paneling.


While meshing I found also time to do some recording ;-)



Drow Science @SL Marketplace

Drow Science Store @Lionheart Nala




13 August 2013

The Sound of Mesh - New Gramophone Released!

It took me a while from realizing that meshes are the future in SL (which isn't really hard) to actually getting started with making them. Well making meshes is - compared to building in SL - utterly complex and demands a completely new kind of building (not speaking of making UV maps and baking textures on them), but the benefits are almost unlimited freedom in creating and manipulating shapes - something I could only dream of in SL ;-)


My first Mesh!


So instead of using tools to convert SL-prims and make them to meshes I took the high (and pretty tough) road of learning Blender.

After watching about 30 tutorials and more or less successful attempts to get used with the controls and the idea behind its UI (which did quite confuse me at first - again, SL is much simplier there), I felt ready to start a serious project.

There were of course some obstacles. And some "walls" I ran against, until I got used to its vices (and there are many), strenghts and limitations. But the result looks quite satisfying. Its been a steep learning curve but I can definitely say: its worth it :-)


The Gramophone shown as wireframe. Looks pretty cool, huh? ;-)


Additional to its great looks the Gramophone has a menu-operated radio script, animated handle and turntable and several access levels (group, owner public) - and weighs only 2 prims :-)

The plan for the next weeks and months is to piece by piece remaking my current products in blender and throwing some new products out too. I - for example - haven't made a zeppelin yet...

The Steampunk Mesh Gramophone is available on the Marketplace and inworld - stay tuned! More coming soon! :-)